Episode 35: Deeper and Darker
Having solved an ancient puzzle, the party goes into the underground parts of the city and comes within striking distance of their new foe.
Having solved an ancient puzzle, the party goes into the underground parts of the city and comes within striking distance of their new foe.
The party, having now learned of the city’s origin, pursue Brukelion into the ancient streets. What they find inside surprises them all.
The party discovered a group of imprisoned changelings and made a plan to free them from their captors, but their plan is far from a sure bet, and they’ve got a lot riding on it.
After landing on an island frequented by The Captain to restock their freshwater, the party goes exploring to find some interesting ruins.
Finally at sea again, the party sails toward their destination in the Kormer Republic.
A friendly group of otters helps the party through the caverns beneath Krebstadt and the party continues on to the sea.
Staying one step ahead of their pursuers, the group managed to hide for a moment. How long can they keep this up though?
They’ve eluded capture for the moment, but what will the group’s next step be?
The group is invited to a private gathering by The Voice, but is it something more nefarious?
After landing in Krebstadt, the party gets the lay of the land and tries to spy on The Voice.